The Realm
Solo Project
Tools: Unreal Engine 5, Adobe CC
Dates: Feb 2024 - April 2024
Overview
You take the place of a paranormal detective in a fantasy realm much unlike our own. You have been summoned to this town to investigate a house that has been causing a plethora of problems, as anyone who has lived in the house mysteriously disappeared without a trace. So much superstition has led to everyone on the block to move away, and your job is to find the source of all of these problems.
Taking inspiration from eldritch horror, while combining it with a gothic aesthetic, each playthrough gives an ominous feeling throughout its runtime.
The Realm was a solo project and is a short one-minute game experience using basic WASD controls and the only additional option the player has is that of jump, by using the space button.
My goal of this project was to gain a better understanding of set dressing, scale, and fundamentals of guiding the player with visuals rather than audio. In this project I also learned how to properly set up and design both grey and white boxing for block outs.
Full Video Playthrough
Skills I Developed
I set out to learn how to set dress and how to properly light different settings, but I surprisingly learned a lot about how blueprints work in Unreal engine 5 and I got to use a lot of the knowledge I gained from this project to use on the next project. I also got to understand how to properly use Unreal Assets in effective ways.
Light Population Walkthrough
Development Screenshots
Level Documentation
Download the PDF HERE